# data[].attributes.stripped_text
Put 12 credits from the bank on Adonis Campaign when rezzed. When there are no credits left on Adonis Campaign, trash it. Take 3 credits from Adonis Campaign when your turn begins.

# data[].attributes.text
Put 12[credit] from the bank on Adonis Campaign when rezzed. When there are no credits left on Adonis Campaign, trash it.
Take 3[credit] from Adonis Campaign when your turn begins.

# data[].attributes.stripped_text
Whenever you access a card with a trash cost not in Archives and do not trash it, you may reveal it and gain 1 credit.

# data[].attributes.text
Whenever you access a card with a trash cost not in Archives and do not trash it, you may reveal it and gain 1[credit].

# data[].attributes.stripped_text
While this ice is protecting HQ, the Runner cannot break more than 1 of its printed subroutines during each encounter. Subroutine The Runner loses 2 credits. Subroutine End the run.

# data[].attributes.text
While this ice is protecting HQ, the Runner cannot break more than 1 of its printed subroutines during each encounter.
[subroutine]The Runner loses 2[credit].
[subroutine]End the run.

# data[].attributes.stripped_text
Subroutine You and the Runner secretly spend 0 credits, 1 credit, or 2 credits. Reveal spent credits. If you and the Runner spent a different number of credits, the Runner draws 2 cards. Subroutine Do 1 net damage. Subroutine Do 1 net damage.

# data[].attributes.text
[subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, the Runner draws 2 cards.
[subroutine] Do 1 net damage.
[subroutine] Do 1 net damage.

# data[].attributes.stripped_text
Your deck cannot include more than 1 copy of any card. Your deck may include up to 2 different agenda cards from each Corp faction.

# data[].attributes.text
Your deck cannot include more than 1 copy of any card.
Your deck may include up to 2 different agenda cards from each Corp faction.

# data[].attributes.stripped_text
Whenever the Runner approaches this server, you may pay 2 credits and trash 2 cards from HQ. If you do, end the run.

# data[].attributes.text
Whenever the Runner approaches this server, you may pay 2[credit] and trash 2 cards from HQ. If you do, end the run.

# data[].attributes.stripped_text
Lose click: Break 1 subroutine on this ice. Only the Runner can use this ability. Subroutine Trash 1 installed Runner card. Subroutine You may install 1 card from HQ or Archives. Subroutine The Runner cannot steal or trash Corp cards for the remainder of this run.

# data[].attributes.text
Lose [click]: Break 1 subroutine on this ice. Only the Runner can use this ability.
[subroutine] Trash 1 installed Runner card.
[subroutine] You may install 1 card from HQ or Archives.
[subroutine] The Runner cannot steal or trash Corp cards for the remainder of this run.

# data[].attributes.attribution
Designed by 2018 European Champion Patrick Gower

# data[].attributes.stripped_text
The first time each turn the Runner trashes a Corp card, give them 1 tag.

# data[].attributes.text
The first time each turn the Runner trashes a Corp card, give them 1 tag.

# data[].attributes.stripped_text
Play only if there is no active lockdown. This operation is not trashed until your next turn begins. Whenever the Runner makes a successful run on a server protected by ice, do 2 meat damage.

# data[].attributes.text
Play only if there is no active lockdown. This operation is not trashed until your next turn begins.
Whenever the Runner makes a successful run on a server protected by ice, do 2 meat damage.

# data[].attributes.stripped_text
Name a card. Remove all copies of that card in the heap from the game.

# data[].attributes.text
Name a card. Remove all copies of that card in the heap from the game.

# data[].attributes.stripped_text
Whenever you use a trash ability, draw 1 card.

# data[].attributes.text
Whenever you use a [trash] ability, draw 1 card.

# data[].attributes.stripped_text
When you score this agenda, the Runner loses 7 credits.

# data[].attributes.text
When you score this agenda, the Runner loses 7[credit].

# data[].attributes.stripped_text
The first time each turn you install a card, you may install 1 non-agenda card from HQ in the root of or protecting the same server.

# data[].attributes.text
The first time each turn you install a card, you may install 1 non-agenda card from HQ in the root of or protecting the same server.

# data[].attributes.stripped_text
Play only if there are at least 2 other cards in HQ. Trash all cards from HQ. Place a total of 2 advancement counters on installed cards you can advance.

# data[].attributes.text
Play only if there are at least 2 other cards in HQ.
Trash all cards from HQ. Place a total of 2 advancement counters on installed cards you can advance.

# data[].attributes.stripped_text
This program gets +1 strength for each hosted virus counter. Whenever you expose a card, place 1 virus counter on this program. Whenever you finish breaching a server, if you did not steal or trash any accessed cards, place 1 virus counter on this program. Interface -> 1 credit: Break 1 subroutine.

# data[].attributes.text
This program gets +1 strength for each hosted virus counter.
Whenever you expose a card, place 1 virus counter on this program.
Whenever you finish breaching a server, if you did not steal or trash any accessed cards, place 1 virus counter on this program.
Interface → 1[credit]: Break 1 subroutine.

# data[].attributes.stripped_text
Whenever you make a successful run, you may place 1 credit from the bank on Bankroll. trash: Take all credits from Bankroll.

# data[].attributes.text
Whenever you make a successful run, you may place 1[credit] from the bank on Bankroll.
[trash]: Take all credits from Bankroll.

# data[].attributes.stripped_text
While this ice is protecting Archives, it gets +3 strength. Subroutine Do 3 net damage.

# data[].attributes.text
While this ice is protecting Archives, it gets +3 strength.
[subroutine] Do 3 net damage.

# data[].attributes.stripped_text
As an additional cost to steal this agenda, the Runner must pay 5 credits. When you score this agenda, gain 5 credits.

# data[].attributes.text
As an additional cost to steal this agenda, the Runner must pay 5[credit].
When you score this agenda, gain 5[credit].

# data[].attributes.stripped_text
If the Corp has 5-9 credits when your turn begins, gain 1 credit. If the Corp has 10-14 credits when your turn begins, draw 1 card. If the Corp has at least 15 credits when your turn begins, gain click.

# data[].attributes.text
If the Corp has 5-9[credit] when your turn begins, gain 1[credit].
If the Corp has 10-14[credit] when your turn begins, draw 1 card.
If the Corp has at least 15[credit] when your turn begins, gain [click].

# data[].attributes.stripped_text
When you install this hardware, choose an installed piece of ice. Use this hardware only during encounters with that ice. trash: Break up to 2 subroutines. When this run ends, if it is successful, you may shuffle a copy of Boomerang from your heap into your stack.

# data[].attributes.text
When you install this hardware, choose an installed piece of ice. Use this hardware only during encounters with that ice.
[trash]: Break up to 2 subroutines. When this run ends, if it is successful, you may shuffle a copy of Boomerang from your heap into your stack.

# data[].attributes.stripped_text
trash: End the run. Use this ability only during a run on this server. Subroutine Gain 1 credit for each piece of ice protecting this server. Subroutine End the run.

# data[].attributes.text
[trash]: End the run. Use this ability only during a run on this server.
[subroutine] Gain 1[credit] for each piece of ice protecting this server.
[subroutine] End the run.

# data[].attributes.attribution
Designed by 2016 World Champion Chris Dyer

# data[].attributes.stripped_text
Install only on a piece of ice. When you install this program and when your turn begins, place 1 virus counter on this program. Hosted virus counter: Break 1 subroutine on host ice.

# data[].attributes.text
Install only on a piece of ice.
When you install this program and when your turn begins, place 1 virus counter on this program.
Hosted virus counter: Break 1 subroutine on host ice.

# data[].attributes.stripped_text
Run a server protected by ice. When that run ends, gain 6 credits, plus 1 credit for each piece of ice you passed during that run.

# data[].attributes.text
Run a server protected by ice. When that run ends, gain 6[credit], plus 1[credit] for each piece of ice you passed during that run.

# data[].attributes.stripped_text
The first time each turn 1 or more cards are trashed from your grip or stack, you may add 1 of those cards to the bottom of your stack. Remove this hardware from the game: Add 1 card from your heap to the top of your stack.

# data[].attributes.text
The first time each turn 1 or more cards are trashed from your grip or stack, you may add 1 of those cards to the bottom of your stack.
Remove this hardware from the game: Add 1 card from your heap to the top of your stack.

# data[].attributes.stripped_text
Interface -> 1 credit: Break 1 sentry subroutine. 1 credit: +1 strength. The first time each turn this program fully breaks a piece of ice, gain 2 credits.

# data[].attributes.text
Interface → 1[credit]: Break 1 sentry subroutine.
1[credit]: +1 strength.
The first time each turn this program fully breaks a piece of ice, gain 2[credit].

# data[].attributes.stripped_text
Install 1 resource from your grip, paying 3 credits less.

# data[].attributes.text
Install 1 resource from your grip, paying 3[credit] less.

# data[].attributes.stripped_text
Identify your mark. (If you dont have a mark, a random central server becomes your mark for this turn.) Gain 4 credits. You may run your mark.

# data[].attributes.text
Identify your mark. (If you don’t have a mark, a random central server becomes your mark for this turn.)
Gain 4[credit]. You may run your mark.

# data[].attributes.stripped_text
The rez cost of each piece of code gate ice is increased by 1 credit. Interface -> 1 credit: Break 1 code gate subroutine. 1 credit: +1 strength.

# data[].attributes.text
The rez cost of each piece of code gate ice is increased by 1[credit].
Interface → 1[credit]: Break 1 code gate subroutine.
1[credit]: +1 strength.

# data[].attributes.stripped_text
As an additional cost to play this operation, spend click. Reveal up to 5 cards in HQ. Gain 2 credits for each card you revealed this way.

# data[].attributes.text
As an additional cost to play this operation, spend [click].
Reveal up to 5 cards in HQ. Gain 2[credit] for each card you revealed this way.

# data[].attributes.stripped_text
2 recurring credits (When you install this card and before your turn begins, refill to 2 hosted credits.) You can spend hosted credits during runs on central servers.

# data[].attributes.text
2[recurring-credit] (When you install this card and before your turn begins, refill to 2 hosted credits.)
You can spend hosted credits during runs on central servers.

# data[].attributes.stripped_text
The Corp cannot score an agenda during the same turn they installed that agenda. When the Corp purges virus counters, trash this program.

# data[].attributes.text
The Corp cannot score an agenda during the same turn they installed that agenda.
When the Corp purges virus counters, trash this program.

# data[].attributes.stripped_text
Make a run. The first time you encounter a piece of ice during this run, you may search your stack or heap for a program and install it, ignoring all costs. When the run ends, add that program to the bottom of your stack if it is still installed.

# data[].attributes.text
Make a run. The first time you encounter a piece of ice during this run, you may search your stack or heap for a program and install it, ignoring all costs. When the run ends, add that program to the bottom of your stack if it is still installed.

# data[].attributes.stripped_text
This card costs 0 influence if you have 6 or more non-alliance weyland-consortium cards in your deck. As an additional cost to play this operation, spend click. Search R&D for an operation and play it (paying all costs). Shuffle R&D.

# data[].attributes.text
This card costs 0 influence if you have 6 or more non-alliance [weyland-consortium] cards in your deck.
As an additional cost to play this operation, spend [click].
Search R&D for an operation and play it (paying all costs). Shuffle R&D.

# data[].attributes.stripped_text
Whenever you trash a Corp card, you may place 1 virus counter on Consume. click: Gain 2 credits for each hosted virus counter, then remove all virus counters from Consume.

# data[].attributes.text
Whenever you trash a Corp card, you may place 1 virus counter on Consume.
[click]: Gain 2[credit] for each hosted virus counter, then remove all virus counters from Consume.

# data[].attributes.stripped_text
Gain 5 credits. If you have any click remaining, lose click.

# data[].attributes.text
Gain 5[credit]. If you have any [click] remaining, lose [click].

# data[].attributes.stripped_text
+1 link Whenever you install a non-AI icebreaker, that icebreaker gets +2 strength for the remainder of the turn.

# data[].attributes.text
+1[link]
Whenever you install a non-AI icebreaker, that icebreaker gets +2 strength for the remainder of the turn.

# data[].attributes.stripped_text
When you install this resource, load 8 credits onto it. When it is empty, trash it. When your turn begins, take 2 credits from this resource.

# data[].attributes.text
When you install this resource, load 8[credit] onto it. When it is empty, trash it.
When your turn begins, take 2[credit] from this resource.

# data[].attributes.stripped_text
Resolve two of the following in any order: * Gain 3 credits. * Draw 2 cards. * Remove 1 tag. * Expose 1 piece of ice, then make a run.

# data[].attributes.text
Resolve two of the following in any order:

Gain 3[credit].

Draw 2 cards.

Remove 1 tag.

Expose 1 piece of ice, then make a run.

# data[].attributes.attribution
Designed by 2014 World Champion Dan D'Argenio

# data[].attributes.stripped_text
Run any server. When that run ends, if it was successful, gain 5 credits.

# data[].attributes.text
Run any server. When that run ends, if it was successful, gain 5[credit].

# data[].attributes.stripped_text
As an additional cost to play this event, spend click. Run HQ. If successful, instead of breaching HQ, you may force the Corp to lose up to 5 credits, then you gain 1 credit for each credit lost.

# data[].attributes.text
As an additional cost to play this event, spend [click].
Run HQ. If successful, instead of breaching HQ, you may force the Corp to lose up to 5[credit], then you gain 1[credit] for each credit lost.

# data[].attributes.stripped_text
The first time each turn you make a successful run, draw 1 card. If you have at least 2 link or your identity is digital, also gain 1 credit.

# data[].attributes.text
The first time each turn you make a successful run, draw 1 card. If you have at least 2[link] or your identity is digital, also gain 1[credit].

# data[].attributes.stripped_text
When you install this resource, load 2 power counters onto it. When it is empty, trash it. click, hosted power counter: Draw 3 cards.

# data[].attributes.text
When you install this resource, load 2 power counters onto it. When it is empty, trash it.
[click], hosted power counter: Draw 3 cards.

# data[].attributes.stripped_text
+1 mu The first program you install each turn costs 1 credit less to install.

# data[].attributes.text
+1[mu]
The first program you install each turn costs 1[credit] less to install.

# data[].attributes.stripped_text
When you install this resource, load 3 power counters onto it. When it is empty, trash it. When your turn begins, remove 1 hosted power counter and draw 2 cards.

# data[].attributes.text
When you install this resource, load 3 power counters onto it. When it is empty, trash it.
When your turn begins, remove 1 hosted power counter and draw 2 cards.

# data[].attributes.stripped_text
Lose click: Break 1 subroutine on this ice. Only the Runner can use this ability. Subroutine End the run. Subroutine End the run.

# data[].attributes.text
Lose [click]: Break 1 subroutine on this ice. Only the Runner can use this ability.
[subroutine] End the run.
[subroutine] End the run.

# data[].attributes.stripped_text
Run HQ. If successful, instead of breaching HQ, name asset, ice, operation or upgrade, then reveal 2 cards from HQ at random. Trash each revealed card that has the named type, then gain 4 credits for each card trashed this way.

# data[].attributes.text
Run HQ. If successful, instead of breaching HQ, name asset, ice, operation or upgrade, then reveal 2 cards from HQ at random. Trash each revealed card that has the named type, then gain 4[credit] for each card trashed this way.

# data[].attributes.stripped_text
As an additional cost to play this event, spend click. Trash any number of programs and/or pieces of hardware from your grip. Search your stack for 1 program or piece of hardware. Install it, paying X credits less. X is equal to the total install cost of the trashed cards.

# data[].attributes.text
As an additional cost to play this event, spend [click].
Trash any number of programs and/or pieces of hardware from your grip. Search your stack for 1 program or piece of hardware. Install it, paying X[credit] less. X is equal to the total install cost of the trashed cards.

# data[].attributes.stripped_text
+2mu When you install this hardware, place 3 power counters on it. The first time each turn you make a successful run, place 1 power counter on this hardware. 2 hosted power counters: Break up to 2 subroutines. Limit 1 console per player.

# data[].attributes.text
+2[mu]
When you install this hardware, place 3 power counters on it.
The first time each turn you make a successful run, place 1 power counter on this hardware.
2 hosted power counters: Break up to 2 subroutines.
Limit 1 console per player.

# data[].attributes.stripped_text
Subroutine The Runner loses click. Subroutine End the run.

# data[].attributes.text
[subroutine] The Runner loses [click].
[subroutine] End the run.

# data[].attributes.stripped_text
When you rez this ice, place 4 power counters on it. When your turn begins, remove 1 hosted power counter. This ice gains "Subroutine End the run." before its printed subroutine for each hosted power counter. Subroutine Trash this ice.

# data[].attributes.text
When you rez this ice, place 4 power counters on it.
When your turn begins, remove 1 hosted power counter.
This ice gains "[subroutine] End the run." before its printed subroutine for each hosted power counter.
[subroutine] Trash this ice.

# data[].attributes.stripped_text
Lose click click click: Break up to 3 subroutines on this ice. Only the Runner can use this ability. Subroutine The Runner must pay 3 credits or trash 1 of their installed cards. Subroutine The Runner must pay 3 credits or trash 1 of their installed cards. Subroutine Do 1 core damage or end the run.

# data[].attributes.text
Lose [click][click][click]: Break up to 3 subroutines on this ice. Only the Runner can use this ability.
[subroutine] The Runner must pay 3[credit] or trash 1 of their installed cards.
[subroutine] The Runner must pay 3[credit] or trash 1 of their installed cards.
[subroutine] Do 1 core damage or end the run.

# data[].attributes.stripped_text
Name a card type. Expose a card in a remote server, then gain 5 credits if the exposed card has the named card type.

# data[].attributes.text
Name a card type. Expose a card in a remote server, then gain 5[credit] if the exposed card has the named card type.

# data[].attributes.stripped_text
When you install this program and when your turn begins, place 1 virus counter on this program. click, trash: Gain 2 credits for each hosted virus counter.

# data[].attributes.text
When you install this program and when your turn begins, place 1 virus counter on this program.
[click], [trash]: Gain 2[credit] for each hosted virus counter.

# data[].attributes.stripped_text
Whenever you draw a card, reveal that card. The first time each turn you make a successful run, you may look at the top card of R&D.

# data[].attributes.text
Whenever you draw a card, reveal that card.
The first time each turn you make a successful run, you may look at the top card of R&D.

# data[].attributes.stripped_text
Whenever the Runner approaches a server, you may rez this ice. If you do, move this ice to the innermost position protecting the approached server. The Runner moves to this ice and encounters it. Subroutine End the run unless the Runner suffers 2 net damage.

# data[].attributes.text
Whenever the Runner approaches a server, you may rez this ice. If you do, move this ice to the innermost position protecting the approached server. The Runner moves to this ice and encounters it.
[subroutine] End the run unless the Runner suffers 2 net damage.

# data[].attributes.stripped_text
When the Runner encounters this ice, end the run unless the Runner takes 1 tag. Subroutine Give the Runner 1 tag unless they pay 4 credits.

# data[].attributes.text
When the Runner encounters this ice, end the run unless the Runner takes 1 tag.
[subroutine] Give the Runner 1 tag unless they pay 4[credit].

# data[].attributes.stripped_text
While the Runner is accessing this upgrade in R&D, they must reveal it. When the Runner accesses this upgrade, you may trash it to choose a rezzed piece of ice protecting this server. The Runner encounters that ice.

# data[].attributes.text
While the Runner is accessing this upgrade in R&D, they must reveal it.
When the Runner accesses this upgrade, you may trash it to choose a rezzed piece of ice protecting this server. The Runner encounters that ice.

# data[].attributes.stripped_text
When you install this hardware, suffer 1 core damage. The play cost of each event is lowered by 1 credit.

# data[].attributes.text
When you install this hardware, suffer 1 core damage.
The play cost of each event is lowered by 1[credit].

# data[].attributes.stripped_text
This ice has -1 strength for each installed icebreaker. Subroutine Trash 1 program that is not a decoder, fracter, or killer. Subroutine End the run.

# data[].attributes.text
This ice has -1 strength for each installed icebreaker.
[subroutine] Trash 1 program that is not a decoder, fracter, or killer.
[subroutine] End the run.

# data[].attributes.stripped_text
When you rez this ice during a run against this server, you may derez another installed card. If you do, the Runner cannot use paid abilities printed on bioroid ice for the remainder of this turn. Lose click: Break 1 subroutine on this ice. Only the Runner can use this ability. Subroutine Do 1 core damage. Subroutine End the run.

# data[].attributes.text
When you rez this ice during a run against this server, you may derez another installed card. If you do, the Runner cannot use paid abilities printed on bioroid ice for the remainder of this turn.
Lose [click]: Break 1 subroutine on this ice. Only the Runner can use this ability.
[subroutine] Do 1 core damage.
[subroutine] End the run.

# data[].attributes.stripped_text
Gain 10 credits. If there are any cards in HQ, trash 1 of them.

# data[].attributes.text
Gain 10[credit]. If there are any cards in HQ, trash 1 of them.

# data[].attributes.stripped_text
When your turn ends, if you accessed a card this turn, gain 2 credits and flip this identity.

# data[].attributes.text
When your turn ends, if you accessed a card this turn, gain 2[credit] and flip this identity.

# data[].attributes.faces[].stripped_text
When your turn begins, draw 1 card and lose 1 credit. When your turn ends, if you did not access any cards this turn, flip this identity.

# data[].attributes.faces[].text
When your turn begins, draw 1 card and lose 1[credit].
When your turn ends, if you did not access any cards this turn, flip this identity.

# data[].attributes.stripped_text
When you score this agenda, gain 7 credits and take 1 bad publicity.

# data[].attributes.text
When you score this agenda, gain 7[credit] and take 1 bad publicity.

# data[].attributes.stripped_text
When you score this agenda, you may install 1 facedown card from Archives.

# data[].attributes.text
When you score this agenda, you may install 1 facedown card from Archives.

# data[].attributes.stripped_text
Subroutine Do 3 net damage if the Runner is tagged; otherwise, give the Runner 1 tag. Subroutine Gain 5 credits if the Runner is tagged; otherwise, give the Runner 1 tag. Subroutine End the run if the Runner is tagged; otherwise, give the Runner 1 tag.

# data[].attributes.text
[subroutine] Do 3 net damage if the Runner is tagged; otherwise, give the Runner 1 tag.
[subroutine] Gain 5[credit] if the Runner is tagged; otherwise, give the Runner 1 tag.
[subroutine] End the run if the Runner is tagged; otherwise, give the Runner 1 tag.

# data[].attributes.stripped_text
As an additional cost to steal Ikawah Project, the Runner must spend click and 2 credits.

# data[].attributes.text
As an additional cost to steal Ikawah Project, the Runner must spend [click] and 2[credit].

# data[].attributes.stripped_text
Run any server. The first time this run you encounter a piece of ice, bypass it.

# data[].attributes.text
Run any server. The first time this run you encounter a piece of ice, bypass it.

# data[].attributes.stripped_text
Run HQ or R&D. If successful, draw 1 card and when you breach the attacked server, access 1 additional card.

# data[].attributes.text
Run HQ or R&D. If successful, draw 1 card and when you breach the attacked server, access 1 additional card.

# data[].attributes.stripped_text
Whenever you draw a piece of ice, you may reveal it and install it protecting this server, paying 4 credits less. Limit 1 region per server.

# data[].attributes.text
Whenever you draw a piece of ice, you may reveal it and install it protecting this server, paying 4[credit] less.
Limit 1 region per server.

# data[].attributes.stripped_text
The first time each turn you play a run event, gain 1 credit.

# data[].attributes.text
The first time each turn you play a run event, gain 1[credit].

# data[].attributes.stripped_text
Trash the top 3 cards of your stack. Shuffle 3 cards from your heap into your stack. Draw 1 card. Remove this event from the game instead of trashing it.

# data[].attributes.text
Trash the top 3 cards of your stack. Shuffle 3 cards from your heap into your stack. Draw 1 card. Remove this event from the game instead of trashing it.

# data[].attributes.attribution
Designed by 2017 European Champion Mike Sheehan

# data[].attributes.stripped_text
When your turn begins, place 1 power counter on Lady Liberty. click, click, click: Add an agenda from HQ to your score area worth agenda points equal to the exact number of hosted power counters. Limit 1 region per server. Limit 1 per deck.

# data[].attributes.text
When your turn begins, place 1 power counter on Lady Liberty.
[click], [click], [click]: Add an agenda from HQ to your score area worth agenda points equal to the exact number of hosted power counters.
Limit 1 region per server.
Limit 1 per deck.

# data[].attributes.stripped_text
Whenever you make a successful run on a central server, place 1 virus counter on this program. Hosted virus counter: The ice you are encountering gets -1 strength for the remainder of this encounter.

# data[].attributes.text
Whenever you make a successful run on a central server, place 1 virus counter on this program.
Hosted virus counter: The ice you are encountering gets -1 strength for the remainder of this encounter.

# data[].attributes.stripped_text
Run HQ. If successful, access 2 additional cards when you breach HQ.

# data[].attributes.text
Run HQ. If successful, access 2 additional cards when you breach HQ.

# data[].attributes.stripped_text
When you install this resource, load 16 credits onto it. When it is empty, trash it. click: Take 4 credits from this resource.

# data[].attributes.text
When you install this resource, load 16[credit] onto it. When it is empty, trash it.
[click]: Take 4[credit] from this resource.

# data[].attributes.stripped_text
trash: Bypass a piece of ice you are currently encountering. Lose any remaining clicks.

# data[].attributes.text
[trash]: Bypass a piece of ice you are currently encountering. Lose any remaining clicks.

# data[].attributes.stripped_text
When you score this agenda, trash any number of cards from HQ. Shuffle up to 3 cards from Archives into R&D. Limit 1 per deck.

# data[].attributes.text
When you score this agenda, trash any number of cards from HQ. Shuffle up to 3 cards from Archives into R&D.
Limit 1 per deck.

# data[].attributes.stripped_text
When you score this agenda, gain click click click. You cannot score agendas for the remainder of the turn. Limit 1 per deck.

# data[].attributes.text
When you score this agenda, gain [click][click][click]. You cannot score agendas for the remainder of the turn.
Limit 1 per deck.

# data[].attributes.stripped_text
Make a run. When this run ends, add Mad Dash to your score area as an agenda worth 1 agenda point if you stole at least 1 agenda during the run; otherwise, suffer 1 meat damage.

# data[].attributes.text
Make a run. When this run ends, add Mad Dash to your score area as an agenda worth 1 agenda point if you stole at least 1 agenda during the run; otherwise, suffer 1 meat damage.

# data[].attributes.stripped_text
Make a run on a remote server. When the run ends, gain click and add Marathon to your grip instead of trashing it if the run was successful. You may not make another run on that server for the remainder of this turn.

# data[].attributes.text
Make a run on a remote server. When the run ends, gain [click] and add Marathon to your grip instead of trashing it if the run was successful. You may not make another run on that server for the remainder of this turn.

# data[].attributes.stripped_text
Place 12 credits from the bank on Miss Bones when she is installed. When there are no credits left on Miss Bones, trash her. Use these credits to trash installed cards.

# data[].attributes.text
Place 12[credit] from the bank on Miss Bones when she is installed. When there are no credits left on Miss Bones, trash her.
Use these credits to trash installed cards.

# data[].attributes.stripped_text
This upgrade costs 0 influence if you have 7 or more assets in your deck. When the Runner accesses this upgrade while it is installed, they must trash it, if able.

# data[].attributes.text
This upgrade costs 0 influence if you have 7 or more assets in your deck.
When the Runner accesses this upgrade while it is installed, they must trash it, if able.

# data[].attributes.stripped_text
This card costs 0 influence if you have 15 or fewer ice in your deck. 2 recurring credits Use these credits to rez cards.

# data[].attributes.text
This card costs 0 influence if you have 15 or fewer ice in your deck.
2[recurring-credit]
Use these credits to rez cards.

# data[].attributes.stripped_text
This asset costs 0 influence if you have 50 or more cards in your deck. When your turn begins, you may shuffle 1 card from Archives into R&D.

# data[].attributes.text
This asset costs 0 influence if you have 50 or more cards in your deck.
When your turn begins, you may shuffle 1 card from Archives into R&D.

# data[].attributes.stripped_text
Search your stack for 1 icebreaker program and reveal it. (Shuffle your stack after searching it.) If you made a successful run this turn, you may install it. If you do not, add it to your grip.

# data[].attributes.text
Search your stack for 1 icebreaker program and reveal it. (Shuffle your stack after searching it.) If you made a successful run this turn, you may install it. If you do not, add it to your grip.

# data[].attributes.stripped_text
Remove 1 tag. Then, you may pay 1 credit to add this event to your grip.

# data[].attributes.text
Remove 1 tag. Then, you may pay 1[credit] to add this event to your grip.

# data[].attributes.stripped_text
The first time each turn you access a card with a trash cost, reveal it. You must trash that card by paying its trash cost, if able. Whenever you breach HQ, access 1 additional card.

# data[].attributes.text
The first time each turn you access a card with a trash cost, reveal it. You must trash that card by paying its trash cost, if able.
Whenever you breach HQ, access 1 additional card.

# data[].attributes.stripped_text
trash: Gain 3 credits. trash: Remove 1 tag.

# data[].attributes.text
[trash]: Gain 3[credit].
[trash]: Remove 1 tag.

# data[].attributes.stripped_text
Your deck cannot include more than 1 copy of any card.

# data[].attributes.text
Your deck cannot include more than 1 copy of any card.

# data[].attributes.stripped_text
This agenda gets -1 advancement requirement for each core damage the Runner has taken this game.

# data[].attributes.text
This agenda gets -1 advancement requirement for each core damage the Runner has taken this game.

# data[].attributes.stripped_text
Place 5 credits on this event, then run any server. You can spend hosted credits during that run.

# data[].attributes.text
Place 5[credit] on this event, then run any server. You can spend hosted credits during that run.

# data[].attributes.stripped_text
This card costs 0 influence if you have 3 PAD Campaigns in your deck. click: Place 1 advancement token on a card. You cannot score that card until your next turn begins.

# data[].attributes.text
This card costs 0 influence if you have 3 PAD Campaigns in your deck.
[click]: Place 1 advancement token on a card. You cannot score that card until your next turn begins.

# data[].attributes.stripped_text
When your turn begins or you steal an agenda, place 1 credit on this resource. Spend hosted credits to install non-connection cards. When your turn ends, if there are 3 or more hosted credits, you must trash 1 of your installed cards.

# data[].attributes.text
When your turn begins or you steal an agenda, place 1[credit] on this resource.
Spend hosted credits to install non-connection cards.
When your turn ends, if there are 3 or more hosted credits, you must trash 1 of your installed cards.

# data[].attributes.stripped_text
Whenever you encounter a barrier, you may install this program from your heap. X credits: +X strength. Then, if this program can interface with the barrier you are encountering, break up to X subroutines.

# data[].attributes.text
Whenever you encounter a barrier, you may install this program from your heap.
X[credit]: +X strength. Then, if this program can interface with the barrier you are encountering, break up to X subroutines.

# data[].attributes.stripped_text
+1 mu Whenever you make a successful run, place 1 credit on this hardware. click: Place 1 credit on this hardware, then take all credits from it. Limit 1 console per player.

# data[].attributes.text
+1[mu]
Whenever you make a successful run, place 1[credit] on this hardware.
[click]: Place 1[credit] on this hardware, then take all credits from it.
Limit 1 console per player.

# data[].attributes.stripped_text
Run any server. If successful, instead of breaching the attacked server, access 1 card in the root of another server. If that card is an agenda, you cannot steal or trash it during this access.

# data[].attributes.text
Run any server. If successful, instead of breaching the attacked server, access 1 card in the root of another server. If that card is an agenda, you cannot steal or trash it during this access.

# data[].attributes.stripped_text
1 recurring credit (When you install this card and before your turn begins, refill to 1 hosted credit.) You can spend hosted credits to play events.

# data[].attributes.text
1[recurring-credit] (When you install this card and before your turn begins, refill to 1 hosted credit.)
You can spend hosted credits to play events.

# data[].attributes.stripped_text
If the Runner accesses Prisec while installed, you may pay 2 credits to give the Runner 1 tag and do 1 meat damage.

# data[].attributes.text
If the Runner accesses Prisec while installed, you may pay 2[credit] to give the Runner 1 tag and do 1 meat damage.

# data[].attributes.text
[click]: Gain 1[credit] and draw 1 card.

# data[].attributes.stripped_text
When you score this agenda, place 1 agenda counter on it for each hosted advancement counter past 3. Hosted agenda counter: Add 1 card from Archives to HQ.

# data[].attributes.text
When you score this agenda, place 1 agenda counter on it for each hosted advancement counter past 3.
Hosted agenda counter: Add 1 card from Archives to HQ.

# data[].attributes.stripped_text
Trace[5]. If successful, do X meat damage. X is equal to the sum of the printed agenda points on all agendas the Runner stole during their last turn.

# data[].attributes.text
Trace[5]. If successful, do X meat damage. X is equal to the sum of the printed agenda points on all agendas the Runner stole during their last turn.

# data[].attributes.stripped_text
When your turn begins, you may trash Rashida Jaheem to gain 3 credits and draw 3 cards.

# data[].attributes.text
When your turn begins, you may trash Rashida Jaheem to gain 3[credit] and draw 3 cards.

# data[].attributes.stripped_text
When you rez this asset, load 15 credits onto it. When it is empty, trash it. click: Take 3 credits from this asset.

# data[].attributes.text
When you rez this asset, load 15[credit] onto it. When it is empty, trash it.
[click]: Take 3[credit] from this asset.

# data[].attributes.stripped_text
You can advance this asset. click, trash: The Runner loses 4 credits for each hosted advancement counter.

# data[].attributes.text
You can advance this asset.
[click], [trash]: The Runner loses 4[credit] for each hosted advancement counter.

# data[].attributes.stripped_text
You can advance this asset. click, trash: Do 3 net damage. Use this ability only if there are 4 or more hosted advancement counters.

# data[].attributes.text
You can advance this asset.
[click], [trash]: Do 3 net damage. Use this ability only if there are 4 or more hosted advancement counters.

# data[].attributes.stripped_text
Subroutine Trash 1 installed program. Subroutine End the run.

# data[].attributes.text
[subroutine] Trash 1 installed program.
[subroutine] End the run.

# data[].attributes.stripped_text
As an additional cost to steal this agenda, the Runner must trash an installed program. When you score this agenda, trash an installed program.

# data[].attributes.text
As an additional cost to steal this agenda, the Runner must trash an installed program.
When you score this agenda, trash an installed program.

# data[].attributes.stripped_text
When this agenda is scored or stolen, you may rez 1 installed piece of ice, ignoring all costs.

# data[].attributes.text
When this agenda is scored or stolen, you may rez 1 installed piece of ice, ignoring all costs.

# data[].attributes.stripped_text
If no installed programs have been trashed this turn, you must trash 1 installed program as an additional cost to use this hardware. trash: Install 1 program from your heap, paying 3 credits less.

# data[].attributes.text
If no installed programs have been trashed this turn, you must trash 1 installed program as an additional cost to use this hardware.
[trash]: Install 1 program from your heap, paying 3[credit] less.

# data[].attributes.stripped_text
As an additional cost to play this event, trash an installed program. Gain 4 credits and draw 2 cards.

# data[].attributes.text
As an additional cost to play this event, trash an installed program.
Gain 4[credit] and draw 2 cards.

# data[].attributes.stripped_text
When you rez this asset, draw 2 cards. Remove this asset from the game: Shuffle up to 2 cards from Archives into R&D.

# data[].attributes.text
When you rez this asset, draw 2 cards.
Remove this asset from the game: Shuffle up to 2 cards from Archives into R&D.

# data[].attributes.stripped_text
click: Run R&D. If successful, instead of breaching R&D, reveal the top 3 cards of R&D. Trash 1 of the revealed cards. Use this ability only once per turn.

# data[].attributes.text
[click]: Run R&D. If successful, instead of breaching R&D, reveal the top 3 cards of R&D. Trash 1 of the revealed cards. Use this ability only once per turn.

# data[].attributes.stripped_text
Draw 3 cards. When this event is trashed from your grip or stack, you may draw 2 cards.

# data[].attributes.text
Draw 3 cards.
When this event is trashed from your grip or stack, you may draw 2 cards.

# data[].attributes.stripped_text
X is twice the number of ice protecting this server. Subroutine Trace[X]. If successful, give the Runner 2 tags. Subroutine Trace[X]. If successful, end the run.

# data[].attributes.text
X is twice the number of ice protecting this server.
[subroutine]Trace[X]. If successful, give the Runner 2 tags.
[subroutine]Trace[X]. If successful, end the run.

# data[].attributes.stripped_text
Install only if you made a successful run on a central server this turn. When your turn begins, gain 1 credit for every 5 credits in the Corp's credit pool. Trash Tapwrm if the Corp purges virus counters.

# data[].attributes.text
Install only if you made a successful run on a central server this turn.
When your turn begins, gain 1[credit] for every 5[credit] in the Corp's credit pool.
Trash Tapwrm if the Corp purges virus counters.

# data[].attributes.stripped_text
When you install this resource, load 9 credits onto it. When it is empty, trash it. click: Take 3 credits from this resource. Use this ability only once per turn.

# data[].attributes.text
When you install this resource, load 9[credit] onto it. When it is empty, trash it.
[click]: Take 3[credit] from this resource. Use this ability only once per turn.

# data[].attributes.stripped_text
When your discard phase ends, if you installed this resource this turn, draw 4 cards. Interrupt -> The first time each turn you would draw any number of cards, look at the top X cards of your stack. Add 1 of those cards to the bottom of your stack. X is equal to the number of cards you will draw plus 1.

# data[].attributes.text
When your discard phase ends, if you installed this resource this turn, draw 4 cards.
[interrupt] → The first time each turn you would draw any number of cards, look at the top X cards of your stack. Add 1 of those cards to the bottom of your stack. X is equal to the number of cards you will draw plus 1.

# data[].attributes.stripped_text
Run R&D. If successful, access 2 additional cards when you breach R&D.

# data[].attributes.text
Run R&D. If successful, access 2 additional cards when you breach R&D.

# data[].attributes.stripped_text
The first copy of each program in this deck does not count against your influence limit.

# data[].attributes.text
The first copy of each program in this deck does not count against your influence limit.

# data[].attributes.stripped_text
When your turn begins and whenever the Runner passes this ice, you may swap this ice with another installed piece of ice. Subroutine End the run.

# data[].attributes.text
When your turn begins and whenever the Runner passes this ice, you may swap this ice with another installed piece of ice.
[subroutine] End the run.

# data[].attributes.stripped_text
When the Runner encounters this ice, they must pay 3 credits, if able. If they do not, end the run. Subroutine End the run.

# data[].attributes.text
When the Runner encounters this ice, they must pay 3[credit], if able. If they do not, end the run.
[subroutine] End the run.

# data[].attributes.stripped_text
Whenever you make a successful run on R&D, instead of breaching R&D, you may choose 1 of the top 5 cards in R&D and access it.

# data[].attributes.text
Whenever you make a successful run on R&D, instead of breaching R&D, you may choose 1 of the top 5 cards in R&D and access it.

# data[].attributes.stripped_text
When you rez this asset, choose 1 rezzed piece of bioroid ice. Runner card abilities cannot break subroutines on the chosen ice.

# data[].attributes.text
When you rez this asset, choose 1 rezzed piece of bioroid ice.
Runner card abilities cannot break subroutines on the chosen ice.

# data[].attributes.attribution
Designed by 2019 World Champion Oliver "Pinsel" Siccha

# data[].attributes.stripped_text
Lose click: Break 1 subroutine on this ice. The Corp gets +1 allotted click for their next turn. Only the Runner can use this ability. Subroutine Do 2 core damage. Subroutine Trash 1 installed Runner card. Gain 3 credits. Subroutine End the run.

# data[].attributes.text
Lose [click]: Break 1 subroutine on this ice. The Corp gets +1 allotted [click] for their next turn. Only the Runner can use this ability.
[subroutine] Do 2 core damage.
[subroutine] Trash 1 installed Runner card. Gain 3[credit].
[subroutine] End the run.

# data[].attributes.stripped_text
Interface -> 1 credit: Break 1 code gate subroutine. 1 credit: +1 strength for each installed icebreaker (including this one).

# data[].attributes.text
Interface → 1[credit]: Break 1 code gate subroutine.
1[credit]: +1 strength for each installed icebreaker (including this one).

# data[].attributes.stripped_text
Place 3 power counters on Urban Renewal when it is rezzed. When there are no power counters left on Urban Renewal, trash it and do 4 meat damage. When your turn begins, remove 1 power counter from Urban Renewal.

# data[].attributes.text
Place 3 power counters on Urban Renewal when it is rezzed. When there are no power counters left on Urban Renewal, trash it and do 4 meat damage.
When your turn begins, remove 1 power counter from Urban Renewal.

# data[].attributes.stripped_text
You can advance this asset. When the Runner accesses this asset while it is installed, do 2 net damage plus 1 net damage for each hosted advancement counter.

# data[].attributes.text
You can advance this asset.
When the Runner accesses this asset while it is installed, do 2 net damage plus 1 net damage for each hosted advancement counter.

# data[].attributes.stripped_text
When you install this hardware, suffer 1 meat damage. Whenever you make a successful run on HQ, place 1 power counter on this hardware. Whenever you breach R&D, you may remove up to 3 hosted power counters to access that many additional cards.

# data[].attributes.text
When you install this hardware, suffer 1 meat damage.
Whenever you make a successful run on HQ, place 1 power counter on this hardware.
Whenever you breach R&D, you may remove up to 3 hosted power counters to access that many additional cards.

# data[].attributes.stripped_text
While there are no installed fracter programs, this ice gets +7 strength. Subroutine End the run.

# data[].attributes.text
While there are no installed fracter programs, this ice gets +7 strength.
[subroutine] End the run.