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published by AlwaysBeRunning.net

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Run Manda Run! 1-5 at World Standard 2024

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This was piloted by Manda at World Standard Tournament 2024.

Games went like this :

Round 1, loss vs Sokka on Weyland Consortium: Built to Last.

Round 3, win vs jfoley on NBN: Reality Plus.

Round 5, loss vs iherdn3rfz on NBN: Reality Plus.

Round 8, loss vs Runaway on Azmari EdTech: Shaping the Future.

Round 10, loss vs EddyTheYeti on Weyland Consortium: Built to Last.

Round 11, loss vs mallory (l0velace) on Jinteki: Personal Evolution.

The deck was based on a previous deck.

Congratulation to Manda for doing the World Standard Tournament 2024. 11 games in one day is a LOT of netrunner.

Well played!

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SHTR's FULL! (3rd Place at Canadian Nationals West)

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I've been sitting on this list for months, intentionally not posting it because (a) it's pretty gross, and (b) I was going to play it at Worlds, but a sharky September CO and Crown of Servers saw it have lower-than-usual results, so I panic-switched off it the morning of Worlds for NBN: Reality Plus. (Note to self: never play your main event decks in COS again).

This deck came 1st in Swiss, 3rd overall at Canadian Nats West on June 15 in Calgary, AB, going undefeated in Swiss, and dropping one game all day to the inimitable Sokka234 in the semifinals, with his nearly-unkillable Lat (Aniccam, 3x Stoneship Chart Room, Lat: Ethical Freelancer: do the math).

Since Nationals, I've modified this to be:

-1 Charlotte Caçador

-1 Hansei Review

-1 Regenesis

and

+1 Neurospike

+1 Daniela Jorge Inácio

+1 False Lead

making the deck much better.

The kill lines are myriad here, with the on-table threats of Reaper Function, Snare!, and Gaslight, into three potentially fatal Operation punishments in End of the Line, Punitive Counterstrike, and Neurospike. Rashida Jaheem is something the runner also has to check for among the spammed, naked remotes.

You can usually get a good read on your opponent on their turn 1 after you've sent out two or three remotes, to see if they bite on anything, and can usually adjust your play accordingly thereafter. If they're checking everything, put the Snares on the table, and Reapers behind ice (if you have enough of it). If they're ignoring remotes, spam out the Reapers until you have the golden, killing number.

The classic kill here is obviously to stick See How They Run on a La Costa Grid into End of the Line, which happens more often than you'd think with Gaslight, and Seamless Launch helps get you there when La Costa isn't around, or buys you a click to throw in a Neurospike for good measure. Watching the blood drain from a runner's face when they realize the psi game outcome on See How They Run doesn't matter at all (since they'll drop to 3 cards, and die to End of the Line) is one of the more satisfying feelings in the corp meta-game right now.

Blood in the Water is the unsung hero here, often ending the game if the runner drops to zero cards, and Reaper Function and Punitive can help you do that if the runner stole an agenda on the previous turn.

La Costa Grid and Seamless help you score your despicable agendas, like a Fujii Asset Retrieval into Neurospike kill, which I've also found to happen a lot since Nationals, in well over 100 games with the deck.

The ice suite is meant to combo with the kill package, especially Anemone, which is almost always guaranteed damage, that you can hopefully leverage into a bad access, like a Fuji or Snare, or into low hand size when your next turn starts. There aren't many good, killy Code Gates at the moment besides Attini, which I tried, but didn't find too impactful for its high cost. Watching runners spend a click and 4 credits on a Buzzsaw against this is weirdly satisfying as well (can you tell I'm a sicko yet?).

Besides Lat, you're usually not pumped to see Esâ Afontov: Eco-Insurrectionist across the table from this, though it is possible to tax their cards out enough if they decide to do their usual game plan and have a hand size of 5 or fewer. If they stick an early Marrow and decide to not use half their cards for their actual abilities, that might be a tougher game for you to win, though reducing their cards to mere hit points is also a boon for you against Esa's brutal disruption.

Steelskin Scarring is the other bogeyman for this deck, but if you think you can stick a kill, it's always worth the risk to try, and if you hit them out of hand, your next attempt might be fatal. Crim is usually the faction you're happiest to see, so long as they don't Diversion of Funds you too many times. With no real in-faction damage protection outside of The Class Act, blue runners are often fodder for this deck.

Good players have sometimes been successful at solving this, but it's usually fairly thinky to beat. Sokka looked fairly concerned in our semis game at several points, and if I'd gotten a better draw that game (which was terrible), maybe I could have found a way through his impenetrable green fortress.

There were several rounds at Nationals where this would win in the first 5 minutes of the round, and seeing the widened eyes among sitting players watching me get up to report the match that early again was among my favorite memories of competitive Netrunner. It's surprising how many runners die on turn 1 or 2 against this (read: satisfying).

In its 100+ games, the deck's winrate is somewhere around 85%, which includes a lot of Jnet casual games (so not a great indicator), but many in-person games against good players too. It's the most fun I've had playing corp in some time, though I, like most, will be glad to see Jinteki: Personal Evolution go when Dawn rises.

Esâ Afontov: Eco-Insurrectionist was my runner deck for the event, a very similar build to my West Coast US Nationals-winning list, with a few fairly minor modifications.

Thanks to Phil for running a fantastically fun event, with a strong turnout of lovely players!

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published by AlwaysBeRunning.net

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"You Can't Skip No Free Lunch" (Hermes Kit)

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This is the deck I planned to play at Worlds 2024, with north of 100 practice games leading up to the event. I panic-switched off it to Hoshiko the morning of Standard, after having some bad luck against Ob/SDS/Holo Man decks in Crown of Servers. In one game, my Lobisomem was killed twice with this combo. The rig is fragile, but against non-Ob decks, it usually feels pretty powerful, with a great matchup into Haas-Bioroid: Precision Design especially, which I predicted there would be a lot of at Worlds. I wish Sacrificial Construct was still legal; it'd definitely be a 1-of include here if so. No Free Lunch pulls similar weight into a horrific Public Trail/Self-Growth Program outcome to bounce both breakers (or just gives you 3 emergency mid-run credits in a pinch), so you can't skip it.

After COS and my recounting the SDS woes to a Snare Bears & House Hippo teammate, they unironically said to me, in their singularly brazen way, "Dave, your deck sucks." Between that comment and the deck's underperformance on the day, I opted for something I thought would be more resilient and reliable in Hoshiko Shiro: Untold Protagonist, making it my seventh Worlds playing Anarch, the only runner faction I've ever played at the event. Another House Hippo tried to talk me down from switching, saying there would be way less Ob in Standard, that the COS meta was way different than Standard, and they were right, with only 12 showing up (a lowly 5.9% of the field). Cue the endless "what if?" hamster wheel of what might have been with my only Shaper appearance ever at Worlds.

Anyway, the main plan here is to set up a big R&D pressure system, with “Pretty” Mary da Silva, Psych Mike, and Hermes online, then apply a ton of run events into the central to steal points and unravel the corp's board with Leela the Console, all while making money in the process with Mike, who makes you feel like you've DJ Fenris'd into Zahya Sadeghi: Versatile Smuggler, which shouldn't be allowed (and isn't).

Turning Jailbreak into a free The Maker’s Eye that draws you a card and pays you back 3 credits feels unreal, plus it helps you pressure HQ if you suspect there are agendas in hand. Trick Shot is obviously the best card in the deck, and when paired with the engine, feels completely cracked. I tested 2x Burner for a long time, but found I wanted one more R&D multiaccess event, and The Maker’s Eye paired with the engine to get you in for 4 cards and credits was the winner.

An ideal opening hand is econ and a Spark of Inspiration, which hopefully hits Lobisomem on the 50/50. Drawing your breakers is unideal, so only draw if necessary to find your Sparks, and then once both breakers are down, you have unfettered draw for days, fetching your econ and run events. If you do draw your breakers, you can overdraw to throw them in the bin, then use Compile to get them out and back into the stack, then Spark for them. This is sometimes inefficient, but necessary, and Compiles are there to help in the aforementioned Ob Superheavy Logistics: Extract. Export. Excel./SDS Drone Deployment matchup, which is winnable, but obviously sometimes fraught. The bouncy NBN: Reality Plus or Near-Earth Hub: Broadcast Center lists are also unpleasant for this deck, especially if they can stick an unclearable Oppo Research and then Self-Growth your programs (again, this is why you can't skip lunch).

This deck is the most fun I've had playing runner in some time, despite its tendency to trip on the odd backpack.

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The Future of Authority - 4th place at Belgian Nationals

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The future will soon be the past so I tried to rock MCA one last time. After the tournament, I think Tatu Bola could be removed for one more Border Control and maybe a Thimblerig. published by AlwaysBeRunning.net

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I had a brief conversation with hams during the worlds startup event about silly deckbuilding restrictions one could impose. At the time, I threw down an example - a deck that cannot contain any cards with the letter E in their titles. As terrible ideas often do, it has been gnawing away at the back of my mind ever since. I present the result of this folly: a bad Hoshiko deck 100% guaranteed to be completely E-less. If you question the point of this and/or my sanity, just remember that lose has an E in it whereas win does not.

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And so it ends.

I've been working on Big Ob since around the start of the year, when @TheKing played a similar list into me during the online Seattle Async Tournament. I brought this out to worlds as my final sendoff to the list, and while I did OK with it, I think this is the final iteration I'll be working on.

Consider this the retirement announcement. You might see me pull this out randomly on jnet or a small online tournament but I think this is the final iteration I'll work on. I highly recommend trying it out though, it's a blast to play, and when everything goes right, it feels like you're constantly pulling tricks out of a hat, pulling exactly the thing that you need. The only change I'd recommend is -1 Wave +1 Corporate Troubleshooter, it's far superior even if Wave can be fun to pull the 3rd Border Control to hand.

Lots of things I've learned with this deck over the last year, too many to list off, but I'll summarize the key points:

I learned a lot about deckbuilding making sure this was as clean as possible. Dealing with % of ice, trashables, econ, win enablers, and agenda density all at once has really helped me understand deck construction beyond just ob.

Skateboard tricks are so much fun to play and I'll be doing them in whatever deck I do. Big Ob is just shaper BS with a HUGE deck and on corp side. Love that.

This deck is the epitome of the Picard quote. Sometimes you just lose on random accesses and that'll be that. That's not bad play, that's just Big Ob.

Most importantly: If it's good but inconsistent, it isn't good.

Lots of people to shout out.

I went through a lot of iterations of this list, but the final variant had some help from @ksodiya, @smittyl, @abyssstaresback, and @runaway. We've formed a testing group and will be continuing to iterate on whatever we want to throw at the wall in the coming future. While our worlds performance didn't get any of us into top cut, I fully believe Janktinho will return next year with a vengeance.

@TheKing, I didn't get to say hi during worlds, but I want to shout you out specifically as the one who started me on this amazing Ob journey. It's kind of surprising how much time I spent on the idea this year, and your random big ob started that off for me. Huge thanks showing off a random jank list during a small tournament.

To everyone else in Seattle, y'all are the best. Netrunner is 100% the best card game out there, and a huge part of that is the community around it. Big shoutout to y'all who welcomed me in to play.

Big shout out to all those I met at worlds this year. Whether it's online or in-person, I hope to see you all again!

Finally, a big thanks to all the volunteers that helped make worlds an absolute blast. I'm extremely thankful to everyone that helped make it happen. Worlds has been an experience I won't forget. Hope to be there next year!

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Aesops Kit - 4th place at Belgian Nationals

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Mad Dash didn't do anything, I'd remove it. Also Diesel is better than Nuka because you need fast draw against rush and you're already good against slow decks. Also a second SMC would be welcome. published by AlwaysBeRunning.net

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Having fun with Shaper in Startup.

Trick Shot is too good, and you can exert a lot of early pressure on R&D with Kit. Conduit keeps that pressure on, while Eru Ayase-Pessoa gives you a different angle on R&D. Finally, Burner helps you handle HQ.

Aesop’s Pawnshop with the included programs and resources is great econ, and helps switch on Boi-tatá

Thoughts:

One less Unity and an additional Overclock or Burner would probably be better. While, arguably, the Ashen Epilogue might not be needed, and would probably be better as Cupellation or Docklands Pass.

Thanks, Matt

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Do not look at the influence spend: 1-4 @ Worlds

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Brought out a Kit list to worlds. I came in hoping it'd be decently set up against a lot of lists. Unfortunately, I played it pretty bad.

I kept dumping Compile into the bin vs lots of weyland lists, and getting wrecked when the SDS came out a turn or two later. Otherwise, I ended up rushed out by Restoring Humanity, but had 1 win vs PD.

Why is nobody running The Twinning in Spark lists? You have more then enough draw to eventually get it in most matchups, and it's insane with Orca to get 2 power counters each turn. If your meta is less based around asset spam you could probably even drop the Wheels + Buffer Drive to get a 2nd one in here. Seeing 4 cards off a Trick Shot is bonkers, and sometimes I feel like I can even drop the Burners since it's all the HQ pressure you need.

Speaking of Buffer Drive, the idea was to enable grabbing a 4th Spark of Inspiration, or 3rd Compile on demand. Dumping a Lobisomem, waiting until you draw a Spark, then Driving the Lobi back to the top is a great way to grab the exact breaker you need without needing to make a run into a rezzed piece of ice.

The above scenario as a Compile replacement is really nice, as a Spark, it's an extra 3 credits and a click to put it back on top so maaaaaaaaaaybe not great.

Big shout outs incoming:

Got some help putting this list together due to @ksodiya, @smittyl, @abyssstaresback, and @runaway. We've formed a testing group and will be continuing to iterate on whatever we want to throw at the wall in the coming future. While our worlds performance didn't get any of us into top cut, I fully believe Janktinho will return next year with a vengeance.

To everyone else in Seattle, y'all are the best. Netrunner is 100% the best card game out there, and a huge part of that is the community around it. Big shoutout to y'all who welcomed me in to play.

Big shout out to all those I met at worlds this year. Whether it's online or in-person, I hope to see you all again!

Finally, a big thanks to all the volunteers that helped make worlds an absolute blast. I'm extremely thankful to everyone that helped make it happen. Worlds has been an experience I won't forget. Hope to be there next year!

Btw you know what's better then a console that gives you a card every turn? A console that gives you 2 credits every turn...

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Used this deck for the Paris CO, went 2-1 during the day.

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Went 2-1 in the Paris CO. I had a blast playing this deck that pumps pressure since the first turn and normaly doesn't have any issue with making money.

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Tartarus (Australian Southern Nats 2024)

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Got washed on the day but this list is a blast.